

Bulwark of Azzinoth




The Bulwark of Azzinoth, from Warcraft lore. Probably one of the coolest shields in all history, perfect combination of colours and aethestics to create a real warrior's shield. Black steel, with copper-coloured outlining frames and to top it off, spikes on the front. This means the shield can be used as a weapon as well as a means of defence.
This shield is around 8k polygons, due to the spherical pieces on the top and bottom of the shield. I don't think thats too high however, but optimization could definitely be made in those areas. The polygon count is around the target I wanted, as I intend this shield to be used in a game similar to Skyrim, with both first and third person camera perspectives. The model uses 4096 * 4096 resolutions for both texture and normal/bump maps. I made the additional sculpt detail and textures using ZBrush.
I think I really nailed the worn look on this shield; scratches and bumps cover the main surface of the shield to make a worn affect. Rust also seeps from the spherical objects at the top. This shield has seen long service, and it awaits for its next wielder.
I may actually implement this into Skyrim, as this is one of my favourite 3D assets that I have created. I also think it'd fit quite nicely into the aesthestic of Skyrim, especially the dark parts of the world's lore.