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After playing Warhammer: End Times - Vermintide, I really wanted to create something from that game. So I decided I would make a male version of their Waywatcher, Kerilian. The model is 30,000 tris, and is modular - Head, eyes, torso, hands, legs and feet are separated meshes as if it were to be used in an RPG game. As such, each of these has textures of it's own including Diffuse, Specular and Normals. Additionally, his armor are also separate meshes with their own textures.

 

I intended for this asset to be in a 3rd person RPG, to save on Polycount there are some tricks I used, if you look on the inside of his hood you can see that it is transparent. In the ideal game for this model, this would not be a problem as the camera angle would not allow it. I used ZBrush to make the body, then I exported it to Maya and sliced it up into modular pieces. I made the armor by extruding various parts of his body and reshaping them. 

 

You can use the above viewport to rotate and view the model.

 

 

Male Waywatcher

 

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